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Unreal Engine C++ API Reference > Editor > UnrealEd > UEditorLevelUtils > MoveActorsToLevel
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/EditorLevelUtils.h |
Include | #include "EditorLevelUtils.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/EditorLevelUtils.cpp |
static int32 MoveActorsToLevel
&40;
const TArray< AActor &42; > & ActorsToMove,
ULevelStreaming &42; DestStreamingLevel,
bool bWarnAboutReferences,
bool bWarnAboutRenaming
&41;
Remarks
Moves the specified list of actors to the specified streaming level. The new actors will be selected The number of actors that were successfully moved to the new level
Parameters
Name | Description |
---|---|
ActorsToMove | List of actors to move |
DestStreamingLevel | The destination streaming level of the current world to move the actors to |
bWarnAboutReferences | Whether or not to show a modal warning about referenced actors that may no longer function after being moved |