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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UEditorLevelUtils
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorLevelUtils.h |
| Include | #include "EditorLevelUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorLevelUtils.cpp |
UFUNCTION (BlueprintCallable, Category="Editor Scripting | Level Utility")
static const TArray < ULevel * > GetLevels
(
UWorld * World
)
Remarks
Returns all levels for a world. Set of all levels
Parameters
| Name | Description |
|---|---|
| World | World containing levels |