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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UEditorLevelUtils > API/Editor/UnrealEd/UEditorLevelUtils/AddLevelToWorld
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorLevelUtils.h |
| Include | #include "EditorLevelUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorLevelUtils.cpp |
static ULevelStreaming * AddLevelToWorld
(
UWorld * InWorld,
const FAddLevelToWorldParams & InParams
)