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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UEditorEngine
Description
Populates a list with all polys that are linked to the specified poly. The resulting list includes the original poly.
| Name | polyGetLinkedPolys |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
| Include Path | #include "Editor/EditorEngine.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorCsg.cpp |
virtual void polyGetLinkedPolys
(
ABrush * InBrush,
FPoly * InPoly,
TArray < FPoly > * InPolyList
)