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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UEditorEngine
Description
Create a new GameInstance for PIE with the specified parameters.
Creates an GameInstance with the given settings. A window is created if this isn't a server.
| Name | CreateInnerProcessPIEGameInstance |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
| Include Path | #include "Editor/EditorEngine.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/PlayLevel.cpp |
virtual UGameInstance * CreateInnerProcessPIEGameInstance
(
FRequestPlaySessionParams & InParams,
const FGameInstancePIEParameters & InPIEParameters,
int32 InPIEInstanceIndex
)