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API > API/Editor > API/Editor/UnrealEd
| Name | UEditorAnimCompositeSegment |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Animation/EditorAnimCompositeSegment.h |
| Include Path | #include "Animation/EditorAnimCompositeSegment.h" |
Syntax
UCLASS (HideCategories=UObject, MinimalAPI, BlueprintType)
class UEditorAnimCompositeSegment : public UEditorAnimBaseObj
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEditorAnimBaseObj → UEditorAnimCompositeSegment
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UEditorAnimCompositeSegment
(
const FObjectInitializer& ObjectInitializer |
Animation/EditorAnimCompositeSegment.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AnimSegment | FAnimSegment | Default blend in time. | Animation/EditorAnimCompositeSegment.h |
|
| AnimSegmentIndex | int | Animation/EditorAnimCompositeSegment.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void InitAnimSegment
(
int32 AnimSegmentIndex |
Animation/EditorAnimCompositeSegment.h |
Overridden from UEditorAnimBaseObj
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool ApplyChangesToMontage() |
Animation/EditorAnimCompositeSegment.h | ||
virtual bool PropertyChangeRequiresRebuild
(
FPropertyChangedEvent& PropertyChangedEvent |
Animation/EditorAnimCompositeSegment.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Animation/EditorAnimCompositeSegment.h |