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UEdModeInteractiveToolsContext is an UEditorInteractiveToolsContext intended for use/lifetime in the context of a UEdMode. This ITC subclass is dependent on a UModeManagerInteractiveToolsContext to provide an InputRouter.
| Name | UEdModeInteractiveToolsContext |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Tools/EdModeInteractiveToolsContext.h |
| Include Path | #include "Tools/EdModeInteractiveToolsContext.h" |
Syntax
UCLASS (MinimalAPI, Transient)
class UEdModeInteractiveToolsContext : public UEditorInteractiveToolsContext
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolsContext → UEditorInteractiveToolsContext → UEdModeInteractiveToolsContext
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void InitializeContextFromModeManagerContext
(
UModeManagerInteractiveToolsContext* ModeManagerToolsContext |
Initialize a new EdModeToolsContext that is derived from a ModeManagerToolsContext. | Tools/EdModeInteractiveToolsContext.h |
Overridden from UEditorInteractiveToolsContext
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FRay GetLastWorldRay() |
Tools/EdModeInteractiveToolsContext.h |