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Unreal Engine C++ API Reference > Editor > UnrealEd > UEdGraphNode_Comment
- UEdGraphNode::PostPlacedNewNode()
- UEdGraphNode_Comment::PostPlacedNewNode()
- UMaterialGraphNode_Comment::PostPlacedNewNode()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/EdGraphNode_Comment.h |
Include | #include "EdGraphNode_Comment.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/EdGraphNode_Comment.cpp |
virtual void PostPlacedNewNode&40;&41;
Remarks
A chance to initialize a new node; called just once when a new node is created, before AutowireNewNode or AllocateDefaultPins is called. This method is not called when a node is reconstructed, etc...