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References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/TextureAssetActions.h |
| Include | #include "TextureAssetActions.h" |
namespace UE
{
namespace TextureAssetActions
{
void UE::TextureAssetActions::TextureSource_Resize_WithDialog
(
const TArray < UTexture * > & InTextures
)
}
}