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API > API/Editor > API/Editor/UnrealEd
| Name | UCubeBuilder |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Builders/CubeBuilder.h |
| Include Path | #include "Builders/CubeBuilder.h" |
Syntax
UCLASS (MinimalAPI, AutoExpandCategories=BrushSettings, EditInlineNew, Meta=(DisplayName="Box"))
class UCubeBuilder : public UEditorBrushBuilder
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBrushBuilder → UEditorBrushBuilder → UCubeBuilder
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UCubeBuilder
(
const FObjectInitializer& ObjectInitializer |
Builders/CubeBuilder.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GroupName | FName | Builders/CubeBuilder.h | ||
| Hollow | uint32 | Whether this is a hollow or solid cube | Builders/CubeBuilder.h |
|
| Tessellated | uint32 | Whether extra internal faces should be generated for each cube face | Builders/CubeBuilder.h |
|
| WallThickness | float | The thickness of the cube wall when hollow | Builders/CubeBuilder.h |
|
| X | float | The size of the cube in the X dimension | Builders/CubeBuilder.h |
|
| Y | float | The size of the cube in the Y dimension | Builders/CubeBuilder.h |
|
| Z | float | The size of the cube in the Z dimension | Builders/CubeBuilder.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BuildCube
(
int32 Direction, |
Builders/CubeBuilder.h |
Overridden from UBrushBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Builders/CubeBuilder.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
UObject interface | Builders/CubeBuilder.h |