Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UCrashReporterSettings
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/CrashReporterSettings.h |
| Include | #include "CrashReporterSettings.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Settings/SettingsClasses.cpp |
UCrashReporterSettings
(
const FObjectInitializer & ObjectInitializer
)