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| Name | UConvertLevelsToExternalActorsCommandlet |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/ConvertLevelsToExternalActorsCommandlet.h |
| Include Path | #include "Commandlets/ConvertLevelsToExternalActorsCommandlet.h" |
Syntax
UCLASS (MinimalAPI)
class UConvertLevelsToExternalActorsCommandlet : public UCommandlet
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCommandlet → UConvertLevelsToExternalActorsCommandlet
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UConvertLevelsToExternalActorsCommandlet
(
const FObjectInitializer& ObjectInitializer |
Commandlets/ConvertLevelsToExternalActorsCommandlet.h |
Functions
Public
Overridden from UCommandlet
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 Main
(
const FString& Params |
Commandlets/ConvertLevelsToExternalActorsCommandlet.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool AddPackageToSourceControl
(
UPackage* Package |
Commandlets/ConvertLevelsToExternalActorsCommandlet.h | ||
bool CheckExternalActors
(
const FString& Level, |
Commandlets/ConvertLevelsToExternalActorsCommandlet.h | ||
bool CheckoutPackage
(
UPackage* Package |
Commandlets/ConvertLevelsToExternalActorsCommandlet.h | ||
bool DeleteFile
(
const FString& Filename |
Commandlets/ConvertLevelsToExternalActorsCommandlet.h | ||
ISourceControlProvider & GetSourceControlProvider() |
Commandlets/ConvertLevelsToExternalActorsCommandlet.h | ||
| Commandlets/ConvertLevelsToExternalActorsCommandlet.h | |||
ULevel * LoadLevel
(
const FString& LevelToLoad |
Commandlets/ConvertLevelsToExternalActorsCommandlet.h | ||
bool SavePackage
(
UPackage* Package |
Commandlets/ConvertLevelsToExternalActorsCommandlet.h | ||
bool UseSourceControl() |
Commandlets/ConvertLevelsToExternalActorsCommandlet.h |