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Implements content browser settings. These are global not per-project
| Name | UContentBrowserSettings |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Settings/ContentBrowserSettings.h |
| Include Path | #include "Settings/ContentBrowserSettings.h" |
Syntax
UCLASS (Config=EditorSettings, MinimalAPI)
class UContentBrowserSettings : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UContentBrowserSettings
Classes
| Name | Remarks |
|---|---|
| FSettingChangedEvent | Returns an event delegate that is executed when a setting has changed. |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| SettingChangedEvent | FSettingChangedEvent | Holds an event delegate that is executed when a setting has changed. | Settings/ContentBrowserSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDisplayContentFolderSuffix | bool | Whether to append 'Content' text to displayed folder names | Settings/ContentBrowserSettings.h |
|
| bDisplayExcludedCollections | bool | Displays collections in the Collections window that were excluded by project settings | Settings/ContentBrowserSettings.h |
|
| bDisplayFriendlyNameForPluginFolders | bool | Whether display friendly name as plugin folder names | Settings/ContentBrowserSettings.h |
|
| bEnableRealtimeMaterialInstanceThumbnails | bool | Enables the rendering of Material Instance thumbnail previews | Settings/ContentBrowserSettings.h |
|
| bOrganizeFolders | bool | Whether to organize folders in the content browser | Settings/ContentBrowserSettings.h |
|
| bShowAllFolder | bool | Whether to group root folders under a common folder in the path view | Settings/ContentBrowserSettings.h |
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| DisplayEmptyFolders | bool | Whether to empty display folders in the asset view of the content browser. | Settings/ContentBrowserSettings.h |
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| DisplayFolders | bool | Whether to display folders in the asset view of the content browser. | Settings/ContentBrowserSettings.h |
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| FilterRecursively | bool | Whether to filter recursively when a filter is applied in the asset view of the content browser. | Settings/ContentBrowserSettings.h |
|
| NumObjectsToLoadBeforeWarning | int32 | The number of objects to load at once in the Content Browser before displaying a warning about loading many assets | Settings/ContentBrowserSettings.h |
|
| RealTimeThumbnails | bool | Whether to render thumbnails for loaded assets in real-time in the Content Browser | Settings/ContentBrowserSettings.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AlwaysExpandTooltips | bool | Whether to display the full tooltip on Asset and Folder or the small version with the Ctrl + Alt | Settings/ContentBrowserSettings.h |
|
| DisplayCppFolders | bool | Settings/ContentBrowserSettings.h |
|
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| DisplayDevelopersFolder | bool | Whether to display the developers folder in the path view of the content browser | Settings/ContentBrowserSettings.h |
|
| DisplayEngineFolder | bool | Whether to display the engine folder in the assets view of the content browser. | Settings/ContentBrowserSettings.h |
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| DisplayFavorites | bool | Settings/ContentBrowserSettings.h |
|
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| DisplayL10NFolder | bool | Settings/ContentBrowserSettings.h |
|
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| DisplayPluginFolders | bool | List of plugin folders to display in the content browser. | Settings/ContentBrowserSettings.h |
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| IncludeAssetPaths | bool | Settings/ContentBrowserSettings.h |
|
|
| IncludeClassNames | bool | Settings/ContentBrowserSettings.h |
|
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| IncludeCollectionNames | bool | Settings/ContentBrowserSettings.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetAlwaysExpandTooltips() |
Gets whether the tooltip should be expanded by default | Settings/ContentBrowserSettings.h | |
bool GetDisplayCppFolders() |
Gets whether we are allowed to display the C++ folders or not | Settings/ContentBrowserSettings.h | |
bool GetDisplayDevelopersFolder() |
Gets whether we are allowed to display the developers folder or not, optional flag ignoring the override | Settings/ContentBrowserSettings.h | |
bool GetDisplayEngineFolder() |
Gets whether we are allowed to display the engine folder or not, optional flag ignoring the override | Settings/ContentBrowserSettings.h | |
bool GetDisplayFavorites() |
Gets whether we are allowed to display the favorite folders or not | Settings/ContentBrowserSettings.h | |
bool GetDisplayL10NFolder() |
Gets whether we are allowed to display the L10N folder (contains localized assets) or not | Settings/ContentBrowserSettings.h | |
bool GetDisplayPluginFolders() |
Gets whether we are allowed to display the plugin folders or not | Settings/ContentBrowserSettings.h | |
bool GetDockCollections() |
Gets whether we should dock the collections view under the paths view | Settings/ContentBrowserSettings.h | |
bool GetIncludeAssetPaths() |
Gets whether text searches should also search asset paths (instead of asset name only) | Settings/ContentBrowserSettings.h | |
bool GetIncludeClassNames() |
Gets whether text searches should also search in asset class names | Settings/ContentBrowserSettings.h | |
bool GetIncludeCollectionNames() |
Gets whether text searches should also search for collection names | Settings/ContentBrowserSettings.h | |
void SetAlwaysExpandTooltips
(
bool bIsExpanded |
Sets whether the tooltip should be expanded by default | Settings/ContentBrowserSettings.h | |
void SetDisplayCppFolders
(
bool bDisplay |
Sets whether we are allowed to display C++ folders or not | Settings/ContentBrowserSettings.h | |
void SetDisplayDevelopersFolder
(
bool bInDisplayDevelopersFolder |
Sets whether we are allowed to display the developers folder or not, optional flag for setting override instead | Settings/ContentBrowserSettings.h | |
void SetDisplayEngineFolder
(
bool bInDisplayEngineFolder |
Sets whether we are allowed to display the engine folder or not, optional flag for setting override instead | Settings/ContentBrowserSettings.h | |
void SetDisplayFavorites
(
bool bInDisplayFavorites |
Sets whether we are allowed to display favorite folders or not | Settings/ContentBrowserSettings.h | |
void SetDisplayL10NFolder
(
bool bInDisplayL10NFolder |
Sets whether we are allowed to display the L10N folder (contains localized assets) or not | Settings/ContentBrowserSettings.h | |
void SetDisplayPluginFolders
(
bool bInDisplayPluginFolders |
Sets whether we are allowed to display the plugin folders or not | Settings/ContentBrowserSettings.h | |
void SetDockCollections
(
bool bInDockCollections |
Sets whether we should dock the collections view under the paths view | Settings/ContentBrowserSettings.h | |
void SetIncludeAssetPaths
(
bool bInclude |
Sets whether text searches should also search asset paths (instead of asset name only) | Settings/ContentBrowserSettings.h | |
void SetIncludeClassNames
(
bool bInclude |
Sets whether text searches should also search in asset class names | Settings/ContentBrowserSettings.h | |
void SetIncludeCollectionNames
(
bool bInclude |
Sets whether text searches should also search for collection names | Settings/ContentBrowserSettings.h |
Protected
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Settings/ContentBrowserSettings.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FSettingChangedEvent & OnSettingChanged() |
Settings/ContentBrowserSettings.h |
Deprecated Variables
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NumObjectsInRecentList_DEPRECATED | int32 | The number of objects to keep in the Content Browser Recently Opened filter | Settings/ContentBrowserSettings.h |
|