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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UClassViewerSettings
Returns an event delegate that is executed when a setting has changed.
| Name | FSettingChangedEvent |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Settings/ClassViewerSettings.h |
| Include Path | #include "Settings/ClassViewerSettings.h" |
Syntax
class FSettingChangedEvent : public TBaseMulticastDelegate_OneParam< void, FName >
Inheritance Hierarchy
- TBaseMulticastDelegate_OneParam< void, FName > → UClassViewerSettings::FSettingChangedEvent