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UCanvasRenderTarget2DFactoryNew.
| Name | UCanvasRenderTarget2DFactoryNew |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Factories/CanvasRenderTarget2DFactoryNew.h |
| Include Path | #include "Factories/CanvasRenderTarget2DFactoryNew.h" |
Syntax
UCLASS (HideCategories=(Object, Texture))
class UCanvasRenderTarget2DFactoryNew : public UFactory
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UFactory → UCanvasRenderTarget2DFactoryNew
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UCanvasRenderTarget2DFactoryNew
(
const FObjectInitializer& ObjectInitializer |
Factories/CanvasRenderTarget2DFactoryNew.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Format | uint8 | Pixel format of the texture render target | Factories/CanvasRenderTarget2DFactoryNew.h |
|
| Height | int32 | Height of the texture render target | Factories/CanvasRenderTarget2DFactoryNew.h |
|
| Width | int32 | Width of the texture render target | Factories/CanvasRenderTarget2DFactoryNew.h |
|
Functions
Public
Overridden from UFactory
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UObject * FactoryCreateNew
(
UClass* InClass, |
Create a new object by class. | Factories/CanvasRenderTarget2DFactoryNew.h |