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API > API/Editor > API/Editor/UnrealEd
| Name | UBlueprintPropertyTestObject |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Editor/PropertyEditorTestObject.h |
| Include Path | #include "Editor/PropertyEditorTestObject.h" |
Syntax
UCLASS (EditInlineNew, Blueprintable)
class UBlueprintPropertyTestObject : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintPropertyTestObject
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ObjectA | TObjectPtr< USoundBase > | Editor/PropertyEditorTestObject.h |
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| ObjectB | TObjectPtr< USoundBase > | Editor/PropertyEditorTestObject.h |
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| ShouldBeHidden | int32 | Editor/PropertyEditorTestObject.h |
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| ShouldBeVisible | int32 | Editor/PropertyEditorTestObject.h |
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