Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UBaseWidgetBlueprint > API/Editor/UnrealEd/UBaseWidgetBlueprint/GetAllSourceWidgets
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/BaseWidgetBlueprint.h |
| Include | #include "BaseWidgetBlueprint.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/BaseWidgetBlueprint.cpp |
TArray< const class UWidget &42; > GetAllSourceWidgets&40;&41; const
Remarks
Returns collection of widgets that represent the 'source' (user edited) widgets for this blueprint - avoids calling virtual functions on instances and is therefore safe to use throughout compilation.