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Unreal Engine C++ API Reference > Editor > UnrealEd > UBaseWidgetBlueprint > GetAllSourceWidgets
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/BaseWidgetBlueprint.h |
Include | #include "BaseWidgetBlueprint.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/BaseWidgetBlueprint.cpp |
TArray< const class UWidget &42; > GetAllSourceWidgets&40;&41; const
Remarks
Returns collection of widgets that represent the 'source' (user edited) widgets for this blueprint - avoids calling virtual functions on instances and is therefore safe to use throughout compilation.