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Unreal Engine C++ API Reference > Editor > UnrealEd > UBaseWidgetBlueprint > ForEachSourceWidget
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/BaseWidgetBlueprint.h |
Include | #include "BaseWidgetBlueprint.h" |
void ForEachSourceWidget
&40;
TFunctionRef< void(class UWidget &42;)> Fn
&41;
Remarks
Identical to GetAllSourceWidgets, but as an algorithm