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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UAssetImportTask
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/AssetImportTask.h |
| Include | #include "AssetImportTask.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/AssetImportTask.cpp |
bool IsAsyncImportComplete&40;&41; const
Remarks
Query whether this asynchronous import task is complete, and the results are ready to read. This will always return true in the case of a blocking import.