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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UAssetImportTask
Syntax
UPROPERTY (BlueprintReadWrite, Category="Asset Import Task")
FString Filename
Remarks
Filename to import
Task Options.
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UAssetImportTask
UPROPERTY (BlueprintReadWrite, Category="Asset Import Task")
FString Filename
Filename to import
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