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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UAssetDefinitionDefault
- UAssetDefinition::OpenAssets()
- UAssetDefinitionDefault::OpenAssets()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/AssetDefinitionDefault.h |
| Include | #include "AssetDefinitionDefault.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/AssetDefinitionDefault.cpp |
virtual EAssetCommandResult OpenAssets
(
const FAssetOpenArgs & OpenArgs
) const
Remarks
UAssetDefinition Begin.