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| Name | UAnimBankDataFactory |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Factories/AnimBankFactory.h |
| Include Path | #include "Factories/AnimBankFactory.h" |
Syntax
UCLASS (MinimalAPI)
class UAnimBankDataFactory : public UTransformProviderDataFactory
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UFactory → UTransformProviderDataFactory → UAnimBankDataFactory
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAnimBankDataFactory
(
const FObjectInitializer& ObjectInitializer |
Factories/AnimBankFactory.h |
Functions
Public
Overridden from UFactory
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool ConfigureProperties () |
Opens a dialog to configure the factory properties. | Factories/AnimBankFactory.h | |
virtual bool ShouldShowInNewMenu() |
Returns true if this factory should be shown in the New Asset menu (by default calls CanCreateNew). | Factories/AnimBankFactory.h |