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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Tools > API/Editor/UnrealEd/Tools/UEdMode
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Tools/UEdMode.h |
| Include | #include "Tools/UEdMode.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Tools/UEdMode.cpp |
virtual bool HasCustomViewportFocus() const
Remarks
Allows an editor mode to override the viewport focus logic, regardless of editor selection. true if the mode wants to control viewport focus