Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Tools > API/Editor/UnrealEd/Tools/UEdMode
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Tools/UEdMode.h |
| Include | #include "Tools/UEdMode.h" |
virtual FEdMode * AsLegacyMode()
Remarks
For use by the EditorModeTools class to get the legacy FEdMode type from a legacy FEdMode wrapper You should not need to override this function in your UEdMode implementation.