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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Tools > API/Editor/UnrealEd/Tools/UAssetEditor
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Tools/UAssetEditor.h |
| Include | #include "Tools/UAssetEditor.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Tools/UAssetEditor.cpp |
virtual TSharedPtr < FBaseAssetToolkit > CreateToolkit()