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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Tools > API/Editor/UnrealEd/Tools/TInteractiveToolCommands
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Tools/InteractiveToolsCommands.h |
| Include | #include "Tools/InteractiveToolsCommands.h" |
virtual void BindCommandsForCurrentTool
&40;
TSharedPtr< FUICommandList > UICommandList,
UInteractiveTool &42; Tool
&41; const
Remarks
Bind any of the registered UICommands to the given Tool, if they are compatible.