Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Tools > API/Editor/UnrealEd/Tools/ILegacyEdModeWidgetInterface
- ILegacyEdModeWidgetInterface::GetWidgetLocation()
- UBaseLegacyWidgetEdMode::GetWidgetLocation()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Tools/LegacyEdModeInterfaces.h |
| Include | #include "Tools/LegacyEdModeInterfaces.h" |
FVector GetWidgetLocation() const
Remarks
Allows each mode/tool to determine a good location for the widget to be drawn at.