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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Tools > API/Editor/UnrealEd/Tools/ILegacyEdModeViewportInterface
- ILegacyEdModeViewportInterface::InputKey()
- USequencerToolsEditMode::InputKey()
- UFractureEditorMode::InputKey()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Tools/LegacyEdModeInterfaces.h |
| Include | #include "Tools/LegacyEdModeInterfaces.h" |
virtual bool InputKey
&40;
FEditorViewportClient &42; ViewportClient,
FViewport &42; Viewport,
FKey Key,
EInputEvent Event
&41;