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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Tools > API/Editor/UnrealEd/Tools/ILegacyEdModeViewportInterface
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Tools/LegacyEdModeInterfaces.h |
| Include | #include "Tools/LegacyEdModeInterfaces.h" |
virtual bool CapturedMouseMove
&40;
FEditorViewportClient &42; InViewportClient,
FViewport &42; InViewport,
int32 InMouseX,
int32 InMouseY
&41;
Remarks
Called when the mouse is moved while a window input capture is in effect true if input was handled
Parameters
| Name | Description |
|---|---|
| InViewportClient | Level editor viewport client that captured the mouse input |
| InViewport | Viewport that captured the mouse input |
| InMouseX | New mouse cursor X coordinate |
| InMouseY | New mouse cursor Y coordinate |