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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Tools > API/Editor/UnrealEd/Tools/FLegacyEdModeWidgetHelper
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Tools/LegacyEdModeWidgetHelpers.h |
| Include | #include "Tools/LegacyEdModeWidgetHelpers.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Tools/LegacyEdModeWidgetHelpers.cpp |
virtual UObject * GetItemToTryDisplayingWidgetsFor
(
FTransform & OutWidgetToWorld
) const
Remarks
Finds the best item to display widgets for (preferring selected components over selected actors)