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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Tools > API/Editor/UnrealEd/Tools/FBaseAssetToolkit
- IToolkit::RegisterTabSpawners()
- FAssetEditorToolkit::RegisterTabSpawners()
- FBaseAssetToolkit::RegisterTabSpawners()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Tools/BaseAssetToolkit.h |
| Include | #include "Tools/BaseAssetToolkit.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Tools/BaseAssetToolkit.cpp |
virtual void RegisterTabSpawners
(
const TSharedRef < FTabManager > & TabManager
)
Remarks
IToolkit interface