Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Tools > API/Editor/UnrealEd/Tools/FBaseAssetToolkit
- IToolkit::RegisterTabSpawners()
- FAssetEditorToolkit::RegisterTabSpawners()
- FBaseAssetToolkit::RegisterTabSpawners()
- FSmartObjectAssetToolkit::RegisterTabSpawners()
- FBaseCharacterFXEditorToolkit::RegisterTabSpawners()
- FUVEditorToolkit::RegisterTabSpawners()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Tools/BaseAssetToolkit.h |
| Include | #include "Tools/BaseAssetToolkit.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Tools/BaseAssetToolkit.cpp |
virtual void RegisterTabSpawners
&40;
const TSharedRef< FTabManager > & TabManager
&41;
Remarks
IToolkit interface