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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Toolkits > API/Editor/UnrealEd/Toolkits/FModeToolkit
- FModeToolkit::GetActiveToolDisplayName()
- FBaseCharacterFXEditorModeToolkit::GetActiveToolDisplayName()
- FWidgetEditorToolPaletteToolkit::GetActiveToolDisplayName()
- FStaticMeshEditorModelingToolkit::GetActiveToolDisplayName()
- FScriptableToolsEditorModeToolkit::GetActiveToolDisplayName()
- FUVEditorModeToolkit::GetActiveToolDisplayName()
- FModelingToolsEditorModeToolkit::GetActiveToolDisplayName()
- FFractureEditorModeToolkit::GetActiveToolDisplayName()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Toolkits/BaseToolkit.h |
| Include | #include "Toolkits/BaseToolkit.h" |
virtual FText GetActiveToolDisplayName&40;&41; const