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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Toolkits > API/Editor/UnrealEd/Toolkits/FModeToolkit
- FModeToolkit::BuildToolPalette()
- FExampleCharacterFXEditorModeToolkit::BuildToolPalette()
- FStaticMeshEditorModelingToolkit::BuildToolPalette()
- FWidgetEditorToolPaletteToolkit::BuildToolPalette()
- FScriptableToolsEditorModeToolkit::BuildToolPalette()
- FUVEditorModeToolkit::BuildToolPalette()
- FModelingToolsEditorModeToolkit::BuildToolPalette()
- FFractureEditorModeToolkit::BuildToolPalette()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Toolkits/BaseToolkit.h |
| Include | #include "Toolkits/BaseToolkit.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Toolkits/BaseToolkit.cpp |
virtual void BuildToolPalette
&40;
FName Palette,
class FToolBarBuilder & ToolbarBuilder
&41;
Parameters
| Name | Description |
|---|---|
| PaletteIndex | The index of the ToolPalette to build |
| ToolbarBuilder | The builder to use for given PaletteIndex |