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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Toolkits > API/Editor/UnrealEd/Toolkits/FAssetEditorToolkit
- FAssetEditorToolkit::OnToolkitHostingFinished()
- FBaseCharacterFXEditorToolkit::OnToolkitHostingFinished()
- FUVEditorToolkit::OnToolkitHostingFinished()
- FRigVMEditor::OnToolkitHostingFinished()
- FWidgetBlueprintEditor::OnToolkitHostingFinished()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorToolkit.h |
| Include | #include "Toolkits/AssetEditorToolkit.h" |
virtual void OnToolkitHostingFinished
&40;
const TSharedRef< IToolkit > & Toolkit
&41;
Remarks
Called when another toolkit (such as a ed mode toolkit) is no longer being hosted in this asset editor toolkit.