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API > API/Editor > API/Editor/UnrealEd
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/ObjectTools.h |
| Include | #include "ObjectTools.h" |
Syntax
namespace ThumbnailTools
{
namespace EThumbnailTextureFlushMode
{
enum Type
&123;
NeverFlush = 0,
AlwaysFlush,
&125;
}
}
Values
| Name | Description |
|---|---|
| NeverFlush | Don't flush texture streaming at all |
| AlwaysFlush | Aggressively stream resources before rendering thumbnail to avoid blurry textures |
Remarks
Thumbnail texture flush mode