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Thumbnail texture flush mode
| Name | ThumbnailTools::EThumbnailTextureFlushMode::Type |
| Type | enum |
| Header File | /Engine/Source/Editor/UnrealEd/Public/ObjectTools.h |
| Include Path | #include "ObjectTools.h" |
Syntax
namespace ThumbnailTools
{
namespace EThumbnailTextureFlushMode
{
enum Type
{
NeverFlush = 0,
AlwaysFlush,
}
}
}
Values
| Name | Remarks |
|---|---|
| NeverFlush | Don't flush texture streaming at all |
| AlwaysFlush | Aggressively stream resources before rendering thumbnail to avoid blurry textures |