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API > API/Editor > API/Editor/UnrealEd
| Type | Name | Description | |
|---|---|---|---|
| bool | ThumbnailTools::AssetHasCustomThumbnail
(
const FString& InAssetDataFullName |
Returns true if the given asset has a custom thumbnail cached or on the disk. | |
| bool | ThumbnailTools::AssetHasCustomThumbnail
(
const FString& InAssetDataFullName, |