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Unreal Engine C++ API Reference > Editor > UnrealEd > ThumbnailRendering > UThumbnailManager
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/ThumbnailManager.h |
Include | #include "ThumbnailRendering/ThumbnailManager.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/ThumbnailManager.cpp |
static bool CaptureProjectThumbnail
&40;
FViewport &42; Viewport,
const FString & OutputFilename,
bool bUseSCCIfPossible
&41;
Remarks
Writes out a png of what is currently in the specified viewport, scaled appropriately