Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/ThumbnailRendering
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UThumbnailInfo
- USceneThumbnailInfo
- USceneThumbnailInfoWithPrimitive
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/SceneThumbnailInfoWithPrimitive.h |
| Include | #include "ThumbnailRendering/SceneThumbnailInfoWithPrimitive.h" |
Syntax
class USceneThumbnailInfoWithPrimitive : public USceneThumbnailInfo
Remarks
Thumbnail information for assets that need a scene and a primitive
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bUserModifiedShape | ||
| TOptional< TEnumAsByte< EThumbnailPrimType > > | DefaultPrimitiveType | ||
| FSoftObjectPath | PreviewMesh | The custom mesh used when the primitive type is TPT_None | |
| TEnumAsByte< EThumbnailPrimType > | PrimitiveType | The type of primitive used in this thumbnail |
Constructors
| Type | Name | Description | |
|---|---|---|---|
USceneThumbnailInfoWithPrimitive
(
const FObjectInitializer& ObjectInitializer |
Overridden from USceneThumbnailInfo
| Type | Name | Description | |
|---|---|---|---|
| bool | |||
| void |