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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/ThumbnailRendering
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/ThumbnailManager.h |
| Include | #include "ThumbnailRendering/ThumbnailManager.h" |
Syntax
struct FThumbnailRenderingInfo
Remarks
Holds the settings for a class that needs a thumbnail renderer. Each entry maps to a corresponding class and holds the information needed to render the thumbnail, including which object to render via and its border color.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TSubclassOf< class UObject > | ClassNeedingThumbnail | This is the class that this entry is for, i.e. the class that will be rendered in the thumbnail views | |
| FString | ClassNeedingThumbnailName | The name of the class that this thumbnail is for (so we can lazy bind) | |
| TObjectPtr< class UThumbnailRenderer > | Renderer | The instance of the renderer class | |
| FString | RendererClassName | The name of the class to load when rendering this thumbnail NOTE: This is a string to avoid any dependencies of compilation |
Constructors
| Type | Name | Description | |
|---|---|---|---|