Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Text > API/Editor/UnrealEd/Text/FHLSLSyntaxHighlighterMarshaller
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Text/HLSLSyntaxHighlighterMarshaller.h |
| Include | #include "Text/HLSLSyntaxHighlighterMarshaller.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Text/HLSLSyntaxHighlighterMarshaller.cpp |
virtual FTextLayout::FNewLineData ProcessTokenizedLine
&40;
const ISyntaxTokenizer::FTokenizedLine & TokenizedLine,
const int32 & LineNumber,
const FString & SourceString,
EParseState & CurrentParseState
&41;