Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > TexAligner > UTexAlignerFit
- UObject::PostInitProperties()
- UTexAligner::PostInitProperties()
- UTexAlignerFit::PostInitProperties()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/TexAligner/TexAlignerFit.h |
Include | #include "TexAligner/TexAlignerFit.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/TexAlignTools.cpp |
virtual void PostInitProperties&40;&41;
Remarks
Called after the C++ constructor and after the properties have been initialized, including those loaded from config. This is called before any serialization or other setup has happened.