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Unreal Engine C++ API Reference > Editor > UnrealEd > TexAligner > UTexAlignerDefault
- UTexAligner::AlignSurf()
- UTexAlignerDefault::AlignSurf()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/TexAligner/TexAlignerDefault.h |
Include | #include "TexAligner/TexAlignerDefault.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/TexAlignTools.cpp |
virtual void AlignSurf
&40;
ETexAlign InTexAlignType,
UModel &42; InModel,
FBspSurfIdx &42; InSurfIdx,
FPoly &42; InPoly,
FVector &42; InNormal
&41;
Remarks
Aligns a specific BSP surface