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Unreal Engine C++ API Reference > Editor > UnrealEd > TexAligner
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UTexAligner
- UTexAlignerBox
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/TexAligner/TexAlignerBox.h |
Include | #include "TexAligner/TexAlignerBox.h" |
Syntax
class UTexAlignerBox : public UTexAligner
Constructors
Type | Name | Description | |
---|---|---|---|
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UTexAlignerBox
(
const FObjectInitializer& ObjectInitializer |
Overridden from UTexAligner
Type | Name | Description | |
---|---|---|---|
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void | AlignSurf
(
ETexAlign InTexAlignType, |
Aligns a specific BSP surface |
Overridden from UObject
Type | Name | Description | |
---|---|---|---|
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void | Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |