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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/TexAligner > API/Editor/UnrealEd/TexAligner/UTexAlignerBox
- UTexAligner::AlignSurf()
- UTexAlignerBox::AlignSurf()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/TexAligner/TexAlignerBox.h |
| Include | #include "TexAligner/TexAlignerBox.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/TexAlignTools.cpp |
virtual void AlignSurf
(
ETexAlign InTexAlignType,
UModel * InModel,
FBspSurfIdx * InSurfIdx,
FPoly * InPoly,
FVector * InNormal
)
Remarks
Aligns a specific BSP surface