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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/TexAligner > API/Editor/UnrealEd/TexAligner/UTexAligner
- UObject::PostInitProperties()
- UTexAligner::PostInitProperties()
- UTexAlignerBox::PostInitProperties()
- UTexAlignerDefault::PostInitProperties()
- UTexAlignerFit::PostInitProperties()
- UTexAlignerPlanar::PostInitProperties()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/TexAligner/TexAligner.h |
| Include | #include "TexAligner/TexAligner.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/TexAlignTools.cpp |
virtual void PostInitProperties()
Remarks
Called after the C++ constructor and after the properties have been initialized, including those loaded from config. This is called before any serialization or other setup has happened.