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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/TTreeDiffSpecification
Description
Return true if TreeNode is considered equal when all it's children are equal. This avoids an unnecessary call to AreValuesEqual
| Name | ShouldInheritEqualFromChildren |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/AsyncTreeDifferences.h |
| Include Path | #include "AsyncTreeDifferences.h" |
bool ShouldInheritEqualFromChildren
(
const InNodeType & TreeNodeA,
const InNodeType & TreeNodeB
) const