Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Subsystems > API/Editor/UnrealEd/Subsystems/UEditorAssetSubsystem
Type
typedef TMulticastDelegate_TwoParams< void, const TArray < FString > &Files, TArray < FAssetData > &AssetDataArray > FOnExtractAssetFromFile
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Subsystems/EditorAssetSubsystem.h |
| Include | #include "Subsystems/EditorAssetSubsystem.h" |
Remarks
Delegate for extracting an asset from a file, for example from a drag and drop operation.